The best gaming monitors are with designs to have high refresh rates and display motion. They are in the price for consumers, so even though they’re more expensive than regular monitors, they’re still relatively cheap, within a hobbyist’s budget.
Reference monitors are designed for absolute maximum image fidelity, particularly concerning colors. And may be in calibration to various display standards. They also can be extremely bright for short periods to show more details in dark parts of images. Furthermore, they are priced for professional film studios and are often shared between many individual workers. So, they can cost 10–100 times what a gaming monitor would cost.
Best Gaming Monitors vs. Reference Monitors
A reference monitor is in design for color fidelity and extremely high dynamic range. Its function is to reproduce as closely as the laws of physics will allow the way a movie will appear when projected on a screen.
Reference monitors usually include a lot of features you’d never need for gaming. Features like:
· Controllable backlight. Standard monitors have a backlight. Reference monitors have an adjustable backlight that changes in brightness on different parts of the screen. You can have the backlight itself be less bright in dark areas of the screen and more bright in light areas. How? One technique is two screens. You have the backlight, then a black and white LCD monitor, then a color monitor, all bonded together like layers of a sandwich. An on-board computer uses the black and white monitor to vary the level of light going to each pixel of the color monitor.
· Very wide dynamic range. A reference monitor offers a huge range of light to dark. It is vital for seeing details in the shadows. A normal monitor clips everything below a certain brightness level to solid black. Hence, this can cause errors like ghosting or clipping when you composite two different shots or create special effects if the blacks are not the same in the two balls.
· Very high brightness. The brightness of a monitor is with expression in “nits.”. A typical laptop display has an intensity of about 200 nits. A high-quality external display has a depth of about 300 nits. A reference monitor has a brightness of 900 nits or more.
Few More Features
· A reference monitor can be precisely color calibrated with a hardware color calibrator.
· Gaming monitors display 8 bits per channel. The monitor may show 256 ‘steps’ of each channel, meaning one pixel can be any one of 16,777,216 possible colors. Reference monitors display 10 or 12 bits per channel, meaning anyone pixel can be one of a possible 1,073,000,000 colors (10 bit per channel) or 68,710,000,000 colors (12 bits per channel). This excellent color gradation allows a more accurate representation of the movie film.